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His
caution is not unwarranted. Beyond the thorough integration of
VU, he was challenged to deliver a number of firsts when planning
his course. Richardson has not taught this class since the spring
of 1999 at Arizona State University. "In only four years
all of the material has changed," he reports. "In fact,
theres only one reference on my current NYU syllabus that
has survived." He is also the first faculty member to design
a doctoral-level higher education economics and finance course
at NYU. While most doctoral programs in higher education offer
a course in the economics and finance of higher education, prior
to the spring of 2003, NYU had offered the course only at the
masters level. "Doctoral students could take the class,
but it didnt have the intensity and focus of most courses
at that level," says Richardson. "As a faculty, we decided
that we had to have the course and that I was the right person
to teach it."
With
a license to experiment, Richardson set out to design the new
course. His decision to incorporate VU was due as much to serendipity
as strategy. "I was considering how I would teach the course
at the same time I was invited to the VU First Adopters meeting
in Philadelphia," Richardson explains, "It was an irresistible
temptation to explore whether or not the simulation could make
the course more interesting and add an element that reinforced
student learning and enhanced students experience."
The
First Adopters Meeting provided Richardson with an opportunity
to speak with other faculty VU users, and to gather their good
ideas and helpful syllabi. As did many First Adopters, he incorporated
VU into his Spring 2002 course, although more as an add-on assignment
than an integrated element. It was a governance course, and Richardson
believes that earlier versions of the software made few contributions
to discussions of governance and policy. However, he reports,
because the simulation emphasizes budgeting and finance functions,
it has had a major impact on the design of the inaugural doctoral-level
higher education economics and finance course at NYU.
Richardsons
ultimate intention is to determine the added value that VU provides
as an integral part of the curriculum tied closely to weekly course
content. While he is unsure of the outcome, he does have confidence
that the experiment will yield evidence on VUs utility.
"Were open-minded about its potential, and think it
could provide a good way to teach higher education finance and
economics," he explains. "But it obviously takes a great
deal of time to implement the simulation if you use it beyond
anything other than a demonstration. Theres a lot of time
and effort involved to use it in a meaningful way." To determine
the advantages and disadvantages of such a thorough integration,
Richardson will attempt a cost-benefit analysis of his model for
using VU.
Foundations
and Familiarity
Such
an experiment represents a tall order for one faculty member to
fulfill. Richardson has one advantage that may, in the end, minimize
his concerns: many of his Spring 2003 students have had some previous
exposure to VU, including the two graduate students he enlisted
to assist in course design and to serve as leaders in the classroom.
In fact, three-quarters of the students in his economics and finance
course were also enrolled in last years governance class
and, therefore, have some familiarity with the simulation. "While
last year we used the program as a short-term activity working
with a scenariomore like "playing a game"these
students know that in taking this class they would make use of
it in a different, more intensive way," Richardson says.
Two
graduate students, Christine Shakespeare and Tara Parker, doctoral
candidates in education at NYU, have been helping Richardson develop
approaches for applying VU in his economics and finance course.
Both were enrolled in Richardsons governance class in the
spring of last year, are enrolled in his economics and finance
class this year, and work with the senior faculty member on various
research projects.
While
Richardson jokes that Shakespeare and Parker "were not exactly
uncoerced" to help him design the syllabus, they both expressed
excitement about the project from the beginning and visited the
VU Team at the ASHE conference in Sacramento to further explore
the softwares capabilities. "My situation is ideal,
because I am fortunate enough to be working collaboratively with
these students, and I knew they could help contribute more time
and effort to the simulation than I could by myself. It was obvious
to me that, to get the most out of using VU, I needed some help.
This was not something that Ior most faculty membershave
the time to pursue," says Richardson.
And
because his graduate assistants are also enrolled in the course,
they can help not only with effective integration but also implementation.
"Christine and Tara will each chair a student team,"
Richardson explains, "so Im guaranteed that at least
two of the four teams will have good leadership. I will also ask
them to keep an eye on the other groups so we wont have
13 students on their own. Its a more efficient use of my
time as well. I can work with them, and then they will work with
the students as they use the simulation."
One
of the primary reasons Richardson introduced VU in his 2002 governance
course was to test student reactions and incorporate their feedback
into the design of the new economics course. To learn from what
his students encountered, he asked Shakespeare and Parker to synthesize
comments from each student teams evaluations of their experiences.
"In general," says Parker, "the students reported
that they enjoyed using it, that it was a fun tool. But the biggest
complaint was that they didnt have sufficient time to become
familiar with it." Shakespeare reports another difficulty:
"Many students felt VU would be more useful if there was
a closer relationship between the simulation and the course content.
In a way, we are testing the proposition that such a relationship
can be built." These findings informed how the team approached
their design of the economics course.
Cooperation
and Confidence
Richardson
also relied on student input from Shakespeare and Parker to help
shape the course and engagement with the simulation. "I think
it requires more than one persons imagination to develop
a curriculum like this, and Tara and Christines contributions
to the design of the simulations use have been critical,"
he says. Richardson began by developing the basic syllabus, indicating
course content and how the course itself would be generally organized.
He then shared a copy of the syllabus with them, with the request
to consider how VU might fit with the content.
"It
is really their ideas regarding the simulation that have shaped
VUs integration," he says, "and we are working
together to incorporate course content and VU use." For example,
Shakespeare and Parker were responsible for realizing a major
shift in the syllabus: extending the time that student teams would
have to become acquainted with the software from one class session
to one in-class orientation along with three full weeks of independent
time outside of class.
The
graduate students also authored a detailed description of student
expectations, to be distributed at the first class session. "From
our experience last year, we thought students needed to know exactly
what is expected of them and how they will be using the simulation,"
Parker comments, "as well as spell out how it relates to
course content."
Their
considerable effort has resulted in a highly integrated syllabus
that ties out-of-class and team-based work in the VU environment
with in-class discussion and readings from the literature. Although
it has taken nearly a year to develop the course, Richardson believes
that the benefits will extend well into future semesters. "Once
we have run through this course the first time, I dont expect
to need the same kind of graduate assistance," he says. "Once
I understand exactly what VU can contribute to the course and
we develop the associated background material, it will be much
easier to repeat the course in subsequent terms."
Integration
and Implementation
The
teams approach to an integrated course design is to categorize
the variables that can be manipulated in the VU environment, dividing
them into related sets that mapas closely as possibleto
the course content covered each week. "Most of the things
we talk about in the course have some parallel in sets of variables
that exist within the VU model," says Richardson. "Our
intent was for students to use the weekly iterations of the game
as opportunities to explore what we discussed in class during
that session."
Richardson
expects that the link between VU and course lessons such as financial
aid, college and university budgeting, or resource allocation
can be easily integrated. But he anticipates it will be more difficult
to link more theoretical or contextual items with such a practically
oriented game. He hopes that new features in 2.05, such as the
policy screen, offer promise for addressing content such as "the
political and social environment."
The
first class session is dedicated to orienting students to the
VU simulation, making team assignments, and conveying course expectations:
how their teams will use the software and how they will make connections
between their virtual institutions and lessons in class. Richardson
plans to demonstrate VU for the benefit of students who have not
been exposed to the software and assign a scavenger hunt to be
completed in class along with an assignment to be completed outside
of class. The scavenger hunt will be designed to introduce not
only VU but also the structure of the course. Each student will
receive a copy of the software on CD, along with files such as
PowerPoint slides and other materials to support their use.
Following
the first class session, VU becomes a matter of team-based work
completed outside of class. Constrained by time limitations and
one in-class session per week, Richardson, Shakespeare, and Parker
decided to make VU use external to students classwork. "Our
classes only meet for 1 hour and 35 minutes once per week, so
there is relatively limited time to accomplish all of the course
goals and also spend time in class on the simulation. So we decided
to make it an out-of-class activity, done on a week-by-week basis
in student teams," says Shakespeare.
Because
more than half of the students are enrolled part-time and do not
live on campus, the teams will use the web-based software Blackboard
to communicate with one another, create their institution, decide
which variables to manipulate and how, and discuss the results.
Using this electronic class management program, students will
be able to post and retrieve documents, set up group chats, and
manage their work. Richardson will establish a group page for
every VU team in the course.
"One
of the key reasons why we can teach this kind of course in the
amount of time allowed is because we make extensive use of the
Blackboard site and its communications capabilities," says
Richardson. "Its the software that really makes this
possible." He believes that Blackboard will serve as an important
element of the course, since much of the effort is dedicated to
independent work in the VU environment. Students will load Virtual
U onto their home computers and run the simulation individually,
using the same parameters. They will then use Blackboard to manage
their discussion.
Working
in teams, Richardsons students will have three weeks to
create a customized institution. "Rather than play preset
scenarios, like we used for simplicity in the governance course,
I will ask each group to create their own campus. For the purposes
of the course, the teams need not create the same type of institutionthe
only important element is that it has characteristics that interest
the group, in terms of the campuses where they currently are or
where they anticipate working," Richardson explains.
After
the second week, the teams will be instructed to arrive in class
prepared to discuss the strategic goals that their customized
institution will pursue. After the third week, they must submit
a written description of the goals and their campuss characteristics.
They will run the simulation for ten years and save the gameand
then return to this point in time each week, when they will be
asked to manipulate a different set of variables that relate to
in-class instruction. The teams will collectively decide which
variables to change and by what degree. By returning to this baseline,
Richardson believes, they will be able to discern how policy and
allocation changes in different areas affect overall institutional
performance.
Richardson
explains the process and his intentions: "In a given week,
students would start the simulation at the 10-year baseline, manipulating
a selected set of variables that correspond to course content
and running the simulation for ten years of the institutions
life. The idea is for them to change the variables in ways they
think will meet the objectives they have established for the virtual
institution and then to get a sense of what an institution can
accomplish in that time period."
Gauging
Progress
Throughout
the semester, each team will be required to submit a report on
the outcomes of their simulations. They will be expected to recount
what they accomplished and what they learnedin what ways
did their choices to manipulate certain variables move them closer
to or further away from the objectives they established at the
time they designed their institutions? What did they learn about
the interactions of the variables themselves, in terms of the
importance of achieving the objectives they set out to accomplish?
Summative
work in VU includes an exercise in manipulating all of the variables
at once, so that students can apply the knowledge they gained
in class about higher education finance and management to serve
as guiding principles for decision-making. Students will also
be asked to prepare a final policy brief at the end of the semester
to integrate the lessons learned. "The policy brief is a
nice, practical way to bring everything together," says Shakespeare.
"Students will report the brief to their board
of trustees, synthesizing what theyve done in practical
language, why they chose to manipulate certain variables, what
they thought they would achieve, and what the results were, as
well as how it relates to their overall strategy." She also
believes that these policy briefs provide a good opportunity for
future higher education administrators or faculty to practice
the preparation of these types of reports.
Most
faculty in the Virtual Update user community have not assigned
grades for students work in the simulation. However, Richardson
has decided not only to assign grades but also to allot 30 percent
of each students final grade to their performance in team
scenarios and reports. "Given the magnitude of work we expected
people to do with the simulation, we thought it was reasonable
to assign such a weight in determining their grades," he
says.
Lessons
Learned
When
pressed to relate "lessons learned," Richardson hesitated,
preferring to wait until his experiment has been fully executed.
"If it works, it will almost guarantee that VU is integrated
in the course as it is regularly offered," he says. "We
have confidence that it will be a nice complementary activity,
but do not know whether it will realize substantial gains in student
learning." Until the results are in, he does offer a few
tips he believes he is ready to support.
1.
Put everyone in the drivers seat. Richardson, Shakespeare,
and Parker all agreed that students should share perspectives,
not computer screens. They based their conclusions in part on
student evaluations from the governance class, in which one student
on the team would do most of the work, and the others would sit
back and watch. In addition, Richardson observed the same dynamic
at the First Adopters meeting, where the "driver" gained
more from the simulation than the "passenger." "We
are purposefully trying to arrange the class so that there is
more individual participation and involvement by each studentand
hence greater learning," he says. "The people who were
watching in Philadelphia didnt get much out of it."
By distributing CD-ROMs to each student and requiring them to
run simulations on their home computers, they will interact online
around their ideas and not the simulation itself. The instructor
and his assistants hope that this strategy will not only address
the difficulties students face in meeting outside of class but
also increase the impact of VU on their learning.
2.
Build on the work of your peers. While their effort was substantial,
this NYU team had the benefit of their colleagues work on
which to draw. Both Shakespeare and Parker report that posted
course materials and feature stories on Virtual Update provided
a wealth of information when they were considering how to integrate
the simulation in more thorough ways. They benefited from the
lessons many First Adopters have learned over the last year, as
well as the syllabi and models they have shared. In fact, they
adapted two items from Joshua Powers course: his ever-popular
scavenger hunt and the concept for a final policy brief. "The
best use of our time is to be able to efficiently download innovative
ideas from a website so that you do not have to reinvent the wheel,"
Shakespeare says. "We found the Virtual Update website an
easy way to find the latest information about VUfor instance,
that is how we learned about the state appropriation report page
and the VU movie that highlights the latest changes to the VU
software."
A
Follow-Up
Richardson
believes faculty should expect marginal gains with marginal applications
of VU. "Dipping your toe in the VU waters most likely has
only a minimal benefit," warns Richardson. "You have
to devote enough time to get students familiar with it and get
them involved in using it." Yet, faculty members willingness
to dedicate time and effort to achieving a more thorough integration
will be less likely without proof of its feasibility and added
benefit. Richardson sees his economics and finance course as a
distinct opportunity to address the value-added question. "Because
it was an add-on before, Im not sure how much we gained
in the governance class beyond the familiarity that will carry
over into this class," he says. "But this course is
our real test."
Accordingly,
many of Richardsons responses were prefaced with the equivalent
of "Stay tuned," since the most important element of
this storystudents experiences with a highly integrated
syllabushas yet to occur. However, the Penn VU Team plans
to work with Richardson to track students evolving engagement
with the simulation and to receive his assessment of students
experiences at the end of the semester. When the final results
are in, they will be reported in a follow-up feature story based
on interviews, course evaluations, and students written
reports, to be posted in a future edition of Virtual Update.
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